Thursday, September 20, 2007

DMing the Bible: When God Began Creating

Introduction:
For our first outing into scripture I thought we might begin at the beginning. The beginnings of the Genesis (a book the by its very name talks about beginning) are not in fact believed to be the oldest parts of Scripture (that honor probably lies in the text of Job), but they are of course the most foundational. Humanity has been for time immemorial as concerned with what came before as with what happens next. Large portions of the oral tradition are dedicated to describing the beginnings of thing, and the traditions that contributed to the formation of the Bible were no exception. In Genesis we have two different stories about the making of the world.
The Text:
Genesis 1:1-2:4 is the first of these accounts, and the one I'd like to use as springboard this week. The text as it was written in Hebrew carries a bit more ambiguity that does any one English translation. For example "Bereshit bara Elohim et hashamayim ve'et ha'arets." Can satisfactorily be translated "When God began to create the heavens and the earth", "In the beginning when God created the heaven and the earth", or "In the beginning God created the heavens and the earth." In this account of the creation though there was matter already present there was still the need for divine creative endeavor to render either heavens or earth as fully created.
The matter that existed prior to creation was all jumbled up and God set about making things better (or good if you prefer). God sends the divine breath, or wind, or Spirit out over the world as it stood and separates light from dark, rain and clouds from terrestrial waters, water from dry land, and seasons from one another. Once proper order had been established the earth could bring forth plants and
animals of every sort. After all of this God says (to somebody, but we're left to wonder who) lets make women and men in our image, lets make humankind like us in this natural world. Having done all these things God declares it all very good and takes a day to reflect on the labor of creation.
The Game:
This seems like a lovely text to keep as a conversation partner when considering what was once called the ethical alignments (i.e. Law and Chaos). While it may be argued that the struggle between the moral alignments (Good and Evil) lies at the heart of the majority of global conflicts in fantasy settings, it is not to say that it is the only way it has to be. The campaign setting of Dragonlance, for example, features the lawfully aligned people of Krynn, good and evil alike, battling against the forces of chaos.
It is fairly safe to say that God, as described in Genesis, is operating in a Lawful world view. However unlike many constructed worlds in role playing, there is not a diametrically opposed deity featured in the story. The chaos just is, and God's effort on the behalf of order are not explicitly opposed.
As a DM, it is sometimes tempting to make things tidy and symmetrical for your players. Lawful paladins find natural enmity with the chaotic Robber-king. Having an interesting villain lends face to the forces of disquietude that have been raising the anxiety of local town halls or noble lords. What about the times when things just are? While I would not suggest making a villain-less plot line the major feature of your next campaign, it may be interesting to engage lawful characters of mid to high levels in rectifying chaos caused by a world/ plane's natural process.

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